ART 621 Computer Modeling and Design

An introduction to the theory and practice of two- and three-dimensional modeling and rendering. Design and mathematical concepts will be explored in the lecture room, on the computer, and in the studio. Topics include primitive objects, transformations, curve creation and manipulation, symmetries, surface creation and modification, and basic rendering.

Credits:

3

Hours

4

Requirement Designation

Graduate Liberal Arts

Offered

Fall-Spring

Prerequisite

One of the following: ART 612, ART 312, ART 221, or permission of the instructor.