ART 321 Computer Modeling and Design I

An introduction to the theory and practice of three-dimensional modeling. Topics include primitive objects, transformations, curve creation and manipulation, symmetries, texture maps, and basic rendering.

Credits:

3

Hours

4 (2, lecture; 2, lab)

Requirement Designation

Regular Liberal Arts

Offered

Fall-Spring

Prerequisite

PREREQ: ART 112.

Cross Listed Courses

LEH ART 321/CGI 321